Polski opis
System wydawany był od 2000 roku, po przejęciu licencji na Gwiezdne wojny (ale nie na system SW RPG D6) przez firmę Wizards of the Coast. Mechanika tego systemu opiera się na systemie d20 (używającym zasadniczo dwudziestościennej kości do gry), opracowanym na potrzeby trzeciej edycji systemu fantasy Dungeons & Dragons, z modyfikacjami związanymi ze specyfiką konwencji science fiction.
Wydano następujące podręczniki podstawowe:
- Pierwsze wydanie (Star Wars Roleplaying Game, Core Rulebook) - w roku 2000
- Wydanie poprawione (Star Wars Roleplaying Game, Revised Core Rulebook) - w roku 2002
Ze względu na niezadowalające wyniki finansowe serii, w roku 2004 WotC zaprzestało wydawania tej gry. W 2007 wyszedł nowy specjalny dodatek Star Wars Saga Edition.
O świecie nie warto pisać, chyba każdy zna realia Gwiezdnych Wojen.
(wikipedia.org)
English description
The Star Wars Roleplaying Game is a d20 System-based role-playing game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and JD Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the "Saga Edition" of the game which made major changes to the rules system.
The game covers three major eras coinciding with major events in the Star Wars universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the New Jedi Order.
An earlier but unrelated Star Wars role-playing game was published by West End Games between 1987 and 1999. Bill Slavicsek was one of the designers of that game as well.
The Star Wars Roleplaying Game originally came out around the time of the release of Star Wars Episode I: The Phantom Menace. It included statistics for many of the major characters of that movie. The later Revised game included material from Attack of the Clones and changed various feats and classes.
The Star Wars Roleplaying Game uses a Vitality/Wound point system instead of standard hit points, dividing damage into superficial harm (Vitality) and serious injury (Wounds). A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. A character's Wound points are equal to their Constitution score.
Most game mechanics are familiar to players of Dungeons and Dragons and other d20-based games. Characters have six ability scores, a class and level, feats, and skills. Most actions are resolved by rolling a twenty-sided die and adding a modifier; if the results equals or exceeds the difficulty, the check succeeds.
(wikipedia.org)